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For additional details on my current projects or a complete CV, please feel free to reach out via sim@ladysim.com




















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Project S.O.P.

2020 - 2021
Notes:
Standard Operation Procedure (S.O.P.) was a stay-at-home order and cordon sanitaire implemented as a preventive measure by Malaysia Government in response to the Covid-19 pandemic in April 2020.



Creations by Kod(Kod) Collective and supported by Cendana Malaysia, Project S.O.P. features a series of events that evolves around the interactive installation named ‘Standard Operation Procedure’ which celebrates the S.O.P. ritual and commemorates the engagement while carrying out S.O.P. tasks. It is an artifact facilitating an orchestrated performance that is delightful enough for the people to have fun and remember this as one of the peculiar creations conceived from the age of the pandemic. This project also aims to provoke conversations around digital technology since the S.O.P. ritual is part of the recent human-tech discourse.


The project is designed through different scales of public engagement:

  Phase 1  


‘Kokidi Kodiki Kod~’ Lockdown Camp, engaged young makers with the support from Chumbaka Asia to explore the animation of non-living objects by building connections between humans and machines through responsive lights.



  Phase 2  


‘The Trinket Shop’ exhibition, involved broader audiences to The Back Room KL which was transformed into an enchanted space to accommodate intricate creatures created during ‘Kokidi Kodiki Kod~’ Lockdown Camp.


  Phase 3  


‘S.O.P.’ interactive sculpture, is presented as an artifact with four distinct faces that facilitates interactions at KongsiKL by encouraging visitors to perform different gestures and choreographed movements before entering the space. 



Phase 3
Interactive S.O.P. Sculpture



Right after the 5-day Festival of Light (Deepavali), S.O.P. Interactive Sculpture started to take over KongsiKL’s S.O.P. station and lit up the S.O.P. rituals from 7th November 2021 - 18th December 2021. The cubic installation has four distinct faces, each encouraging different gestures, thus making the visitors perform choreographed movements while carrying out S.O.P.

The explorations in Act/ Phase 1 & 2 informed the concept and design of the interactive S.O.P. Installation - An participatory interactive S.O.P. Station that transforms mundane S.O.P. rituals into delightful performative experiences by encouraging human-machine interactions.  






Event photos captured during the installation in November - December 2021 at KongsiKL



EXHIBITION(S)
The Trinket Shop
Project S.O.P. Phase 2
The Backroom KL, Malaysia [April-May 2021]


The Trinket Runcit
Project S.O.P. Phase3
KongsiKL, Malaysia [December 2021]

S.O.P. Interactive Sculpture
Project S.O.P. Phase3
KongsiKL, Malaysia [November-December 2021]

Interactive Art-Science Projects

Chumbaka Asia
Digital Maker Hub Cyberjaya, Malaysia [present]


PERFORMANCE
S.O.P. Performance
CloudTix online [March 2022]


PUBLICATIONS
‘Imagination Meets Science and Art’ in The Trinket Shop exhibition
The Star Newspaper 2021

Interactive S.O.P. sculpture: Art Installation
BAO Terminal 2021


Received Art In The City Public Art Grant from MyCreative Ventures, Cendana, Malaysia.

PRESENTED BY
KOD(KOD) Collective

SUPPORTED BY
My Creative Ventures, Malaysia

VENUE SUPPORTED BY
The Backroom KL, Malaysia
KongsiKL, Malaysia



CREATIVE TECHNOLOGIST
Khayhen Sarveswarah

FABRICATORS
KOD(KOD) Collective
FIIC.CO


CREDITS
Austera Premakara,
Chumbaka Asia,
Kent Lee,
Kongpyung Justin Moon,
Marina Ierides,
Michael J. Wagner,
Sho Chao Chin,
Tan Eng Heng,
Tan Thian Shaun,
Timothy Ng Ju Kin